Game Developer | Programmer
I'm a video game programmer specializing in crafting and implementing gameplay systems using Godot and Unity. I focus on 2D games and also have experience in Game Design.
I'm passionate about creating fun, polished, and meaningful player experiences. I’ve led development teams and managed project planning to bring ideas to life. I regularly participate in game jams to challenge myself and prototype new ideas.
I'm comfortable working with GDScript, Git, and some tools to create graphics. My goal is to continue growing as a developer and contribute to exciting indie projects.